Catching & collection
Choose a target, understand forms, and track your discoveries.
Aniimo catch rates: formulas, Aniipods and encounter conditions
Turn a creature record into a catching plan, distinguish habitats from spawn rules and keep useful encounter notes.
Aniimo alternate forms: Emberpup and Scorchhowl compared
See how forms change elements and habitats, with a concrete Emberpup comparison and a Scorchhowl collection checklist.
Aniimo collection checklist: species, forms and focused expeditions
Build a useful collection plan with separate species and form goals, region grouping and source-aware notes.
Aniimo Legendary and Prismana guide: Irisalis’s launch acquisition route
The official Irisalis sequence, Prismana changes and how to separate a documented acquisition route from a guessed spawn rate.
Aniipod comparison: choosing a tool without wasting stronger pods
Compare capture multipliers with worked examples and a resource decision worksheet.
Capture status effects: resolve competing bonuses correctly
A worked decision procedure for conflicting capture states, with examples and troubleshooting.
Alpha and Omega guide: capture eligibility and held-item rewards
Separate Alpha capture decisions from Omega encounters and title-based reward expectations.
Sparkling Aniimo: choose the style method you actually need
Compare Sparkling acquisition channels and interpret small style probabilities without inventing wild spawn rates.
Prismana pity: what 3% and 10,500 actually describe
Interpret nurturing chance, accumulated pity and the unresolved 480 field without false guarantees.
How to unlock Irisalis: a launch progression checklist
Track the token, crafting, story and battle stages of the announced Irisalis route.
Bond Pact egg claims: account, matching form and beta restrictions
Resolve a returning tester’s sealed-egg questions without presenting the July event as a current promotion.
Iris forms guide: match your collection target to its habitat
Separate seven Iris forms, their documented locations and the shared Dance Power skill loop.